
8-bit Game Assets/Tilesets

This file contains: — Hero [1/idle], [8/running], [1/ducking], [1/dead], [1/jumping], [1/falling];
— Flying enemy A x1
— Flying enemy B x1
— Land enemy A x1 [5/jumping];
— Land enemy B x1 (+1 recolour) [2-3/moving], [1/death], [2-3/firing];
— Turret enemies x1 (+1 recolour) [2/firing];
— Boss [2-3/moving], [2-3/firing], [2/hovering];
— Bullets/projectiles;
— 3 level tilesets
— Pixel font with special symbols (!@#$ etc.);
— Layered *.PSD (CS2) and *.PDN included;
— All cutted in single sprites/tiles in transparent *.PNG;
— Based on 8-bit palette;
— Includes bonus stuff (concept arts, unused sprites).